Incredible Camera Culling Mask References

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Camera Culling Mask. Do not forget to remove the audio listener component from the ui camera otherwise. Unity3d camera culling mask raw camextenstions.cs this file contains bidirectional unicode text that may be interpreted or compiled differently than what appears below.

unity With 2 superposed cameras at different depths and switching
unity With 2 superposed cameras at different depths and switching from gamedev.stackexchange.com

The second mask, 1 << layermask.nametolayer (transparent), renders only the transparent layer. The unity code>camera</code> class has a culling mask so that each camera can be set to only display a subset of the available layers. 47 rows culling mask allows you to include or omit objects to be rendered by a camera, by layer.

unity With 2 superposed cameras at different depths and switching

We cannot fully support culling masks for lights with our current approach. Next up will just need to add another camera that we will use to just display our user interface (b). This method is useful if you have multiple cameras and want to make the object invisible only in one of them. Create a new layer called invisible_layer (you can name it whatever you want)